-how-these-technologies-could-be-used-to-build-a-better-community
The goal of this course is to get you thinking about how these technologies could be used to build a better community. Thus, this main project is a design project. The goal for this project is for you — and at partner if you choose — to think of some global issue or problem you would like to address. If you work with a partner, then you need to follow the additional workload requirements indicated by the **.
This problem can occur anywhere in the world, and it can be something that occurs in the online world or in the physical world. You will then choose a specific technology, or combination of technologies, and discuss how they could be used to address or solve that issue/problem the world is facing. Given the affordances and constraints of the technologies discussed in class, create a design to utilize the technologies to effect a positive change on the world around you. You can find links to examples to help you create your project Look at the end of the post.
For this project, you will complete three steps: Idea, Research Paper, and Final Paper.
Idea**: For this first step of the project, write in 100-200 words:
a) what issue and problem you are addressing, and
b) provide brief information on an example you found of someone or some company/organization using any digital communication technology to address/solve the issue/problem.
Make certain to provide the proper reference for the example you provide, so that the example can be found by others. Proper writing technique is also required.
======
I’m thinking of obesity in north American or in the United states.
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- AT&T and filmmaker Werner Herzog have produced this documentary on the dangers oftexting while driving. (Links to an external site.)
- Time magazine in 2012 published a special edition considering how mobile devices, such as smartphones and tablets, are being used for socially beneficial purposes. You can find those articles on this site. The topics covered by this special issue are charity
, economics
, politics
, security
, education
, medicine
, and community
.
- Robots for entertainment (Links to an external site.)and companionship (Links to an external site.).
- Alleviating childhood hunger (Links to an external site.).
- Augmented reality apps for shopping in China (Links to an external site.)andSouth Korea. (Links to an external site.)
- Augmented reality apps for beautifying a community (Links to an external site.) or an entire city (Links to an external site.).
- New interfaces for engaging, in a virtual world (Links to an external site.), or with a soda machine.
- Crowdsourcing for new economic possibilities, from jobs (Links to an external site.)to financing.
- Social networking for climate change activism (Links to an external site.).
- Cybernetics to understand how we think (Links to an external site.).
- A discussion of education video games forlearning life skills. (Links to an external site.)
- 3d printers and desktop manufacturing, including here atDominican University. (Links to an external site.)
- Urban planning for the cities of the future (Links to an external site.), or even today’s cities (Links to an external site.).
- Google Glasses assisting in surgery. (Links to an external site.)
- Digital games can have benefits for society (Links to an external site.)and learning (Links to an external site.).
- The possibilities for using the Internet for education (Links to an external site.), including for elementary school. (Links to an external site.)
- An overview of 3D printing (Links to an external site.) — and revolutionizing design and manufacturing with a gesture recognition interface (Links to an external site.).
- Projects to take onglobal poverty. (Links to an external site.)
- Apps that could help people navigate violent areas (Links to an external site.).
- Video games to improve senior citizens mental capacity (Links to an external site.) (discussed in more detail here (Links to an external site.)).
- Bringing the Internet (Links to an external site.) to low income, under served communities.
- Social networking for activism: Idealist (Links to an external site.), Wiser (Links to an external site.), Kiva (Links to an external site.), even Kickstarter (Links to an external site.).
- Cybernetics for education (Links to an external site.)?
- Helping people learn a variety of topics, from computer coding (Links to an external site.) to math. (Links to an external site.)
- Health information about the food you are eating, beamed to your smartphone (Links to an external site.).
- 3D printing (Links to an external site.) and body parts replacement possibilities.
- Mobile games to help find good land for agriculture (Links to an external site.).
- Gaming to help provide needed goods and services (Links to an external site.) around the world.
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